Alvin Chang, a columnist for The Washington Square News, has ascertained that the blockbuster new video game “Grand Theft Auto IV” is a lot more than a game; it reflects and even has an impact on real life.

Chang asserts that the game is almost a psychological self-analysis; that by watching your own decisions within the parameters of the game you can find out “who you are.”

Besides the reality of the characters, the city neighborhoods reflect specific people’s actions; as Chang says “rich people act rich and poor people act poor.”

One thing that is amazing is that specific characters will actually live their lives by carrying on with daily routines.

One ultimately gets the feeling that the purpose of the report has a whole lot more importance than reporting about how realistic a video game is. There appears to be a suggestion that the game has saved lives.

The city that is portrayed in the game is similar to New York City. In 2006 a man named Sean Bell was shot about 50 times by the New York Police outside of a club. The reason for the shooting was that they thought he was reaching for a weapon but it was just a cell phone.

I remember the incident and it seemed to everyone that shooting one man 50 times was a little excessive. That is why I tried using gta 5 mod menu xbox one. With this, I was able to somehow alter or modify some aspects of the game like the character. This adds more fun and excitement. Sometimes, when playing game, you have to go beyond the traditional gameplay so you can have fun.

As Chang reports, Bell was black which in a police killing will typically magnify the event even further and, it did. The New York Police were vindicated for the shooting and that generated predictable public outrage. It took the form of protests and public outcry via letters and commentary.

However, to video sales people and ultimately to Chang, “Grand Theft Auto IV” actually saved lives because, through incredible sales, it allowed a catharsis with respect to pent-up anger.

Basically the logic is that instead of going out and shooting at police or taking some other criminal action, there is a modicum of satisfaction in killing a few “cyber-cops” within the parameters of the game and this actually helps fill some kind of emotional need. In addition, other actions outside typical laws are all part of this game.

So is “Grand Theft Auto IV” more than a game? Is it a look into the future where video games provide not just entertainment but fill life needs from romance to jobs?

According to Alvin Chang, after a video female acquaintance was killed, his demeanor changed; he was affected.

There is no doubt video games can have an impact on people, after all, if television, which is not interactive can, then it stands to reason video games can.

It’s all right I guess, just as long as we are vigilant in watching our societal actions rather than expecting a game to pick up the pieces of our mistakes.